Lz4 V1.8.3 Win64 May 2026

#include <lz4.h>

LZ4 is a fast and efficient compression library that provides high compression ratios while maintaining fast compression and decompression speeds. It is widely used in various industries, including data storage, networking, and databases. lz4 v1.8.3 win64

// Compress data void* compressedData = malloc(LZ4_compressedBound(inputSize)); size_t compressedSize = LZ4_compress_default(input, compressedData, inputSize, LZ4_compressedBound(inputSize)); #include &lt;lz4

// Decompress data void* decompressedData = malloc(inputSize); size_t decompressedSize = LZ4_decompress_safe(compressedData, decompressedData, compressedSize, inputSize); including data storage

int main() { const char* input = "Hello, World!"; size_t inputSize = strlen(input);

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#include <lz4.h>

LZ4 is a fast and efficient compression library that provides high compression ratios while maintaining fast compression and decompression speeds. It is widely used in various industries, including data storage, networking, and databases.

// Compress data void* compressedData = malloc(LZ4_compressedBound(inputSize)); size_t compressedSize = LZ4_compress_default(input, compressedData, inputSize, LZ4_compressedBound(inputSize));

// Decompress data void* decompressedData = malloc(inputSize); size_t decompressedSize = LZ4_decompress_safe(compressedData, decompressedData, compressedSize, inputSize);

int main() { const char* input = "Hello, World!"; size_t inputSize = strlen(input);

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