if serverLoad > config.loadThreshold then -- Mitigate server load self:mitigateServerLoad() end
function PerformanceService:mitigateMemoryUsage() -- Implement memory usage mitigation strategies print("Mitigating memory usage...") -- e.g., Remove unnecessary entities self:removeEntities() end fe server lagger script op roblox scripts link
function PerformanceService:removeEntities() -- Implement entity removal -- Find and remove unnecessary entities end if serverLoad > config
if memoryUsage > config.memoryThreshold then -- Mitigate memory usage self:mitigateMemoryUsage() end end if serverLoad >
-- Performance monitoring and mitigation service local PerformanceService = {}